Voidwing
One fighter. An endless swarm. Your guns fire on their own — you only fly.
Every kill drops XP. Every level lets you pick one of three upgrades. Chain them into a loadout that clears the screen... or watch the swarm close in around you.
▸ 5 WEAPONS, ONLY 4 SLOTS. You can't take them all — choose.
▸ 7 PASSIVE UPGRADES that stack and combine.
▸ A WARDEN EVERY 60 SECONDS. It hits hard, and it brings friends.
▸ RUNS LAST 2 TO 3 MINUTES. Die, tap, you're flying again.
▸ Your best run is saved locally.
No two runs build the same way. That's the whole point.
— CONTROLS —
Mobile: hold anywhere and drag. Your finger never covers your ship.
Desktop: WASD or arrow keys.
Weapons aim and fire automatically. Positioning is the entire game.
— THE FIVE WEAPONS —
Pulse Cannon .... fires bolts at the closest enemy
Halo Ring ....... shards orbit your hull and cut what they touch
Ion Lance ....... a beam that burns through everything in a line
Seeker Swarm .... homing missiles hunt the nearest target
Shock Pulse ..... a sphere of force blasts everything around you
— SCORING —
10 points per second survived
5 points per kill
Built with Three.js. No downloads, no install, no ads. Every polygon, every colour and every sound is generated by code — there is not one asset file in the build.
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | AsyncBitIo |
| Genre | Action, Survival |
| Tags | 3D, Arcade, Bullet Hell, Low-poly, mobile, Roguelike, Score Attack, Singleplayer, upgrades |
| Content | No generative AI was used |






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